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Caveman Joe is an educational game developed for Legends of Learning. The theme given was Conservation of Energy and we used some common activities performed by a caveman to show the students how present the concept of Conservation of Energy was in everyday lives, even today.

To fulfill our clients expectations, we had to teach 10 learning objectives.

Caveman Joe is a 2D platformer with 3D assets.

The 3D models and animations were made in Blender. Unity and C# to make it all work.

This game was fully finished in 45 days.

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